No Guts No Glory, on 11 March 2014 - 02:25 PM, said:
ECM counters TAG within it's 180m bubble.
So while your BAP canceled a single ECM, the remaining active ECM canceled out your TAG.
Right, I get that. But earlier, it didn't matter if 3 D-DCs were standing shoulder to shoulder...TAG cancelled out whoever you were shooting. Now, it's not.
Khobai, on 11 March 2014 - 02:31 PM, said:
TAG is one more thing ECM shouldnt counter but does... ECM has absolutely zero effect on TAG in tabletop.
What ECM should do:
-counter artemis, narc, and bap when in disrupt mode
-increase missile lock-on time when in disrupt mode
-counter enemy ecm when in counter mode
-*possibly* grant stealth only to the mech its equipped on
What ECM should not do:
-counter tag
-grant stealth to other friendly mechs
-prevent missiles from locking on
-get countered by bap (bap should partially cut through ecm's stealth but bap should not do the same thing as ecm in counter mode)
Right, man. Remember who you're responding to here. I know the TT rules. That's why my TT Supernova has 6 Angels in it. Gotcha. But, that ain't how it's supposed to work here.
Roadkill, on 11 March 2014 - 02:29 PM, said:
Which is dumb, of course. ECM should not counter TAG on the firing Mech at all because the information is not being broadcast in any way. It should only counter a teammate's use of your TAG, and then only when you are within the ECM bubble.
Gotcha. But...if BAP cancels out ONE ecm...and TAG cancels out another...shouldn't, by MW:O standards, I be able to chase an ECM squirrel through another ECM mech's bubble?
stjobe, on 11 March 2014 - 02:38 PM, said:
Indeed, how would an ELECTRONIC counter measure device stops a laser beam (which is what the TAG is)?
It should most definitely not stop TAG benefiting the TAGging 'mech itself, even if it stops the transmitting of target data to other 'mechs.
Khobai, on 11 March 2014 - 02:44 PM, said:
to be fair tag shouldnt counter ecm either. neither should narc or bap.
Right. Got it. ECM and ECCM don't work right in MW:O.
Could one of you outstanding Derpmasters try to duplicate this and report back?
I'm running my "less than optimal" Griffin (3 SSRM2s, 2 MLs, TAG, BAP) right now to Master it. I've run into this a couple of times...I'm pushing 105kph with a 350XL and have no trouble chasing squirrels...but, more often than not, I end up running into multiple ECM bubbles...which is why I'm asking this.
According to the MW:O information the developers have put out, BAP cancels out ONE ECM. TAG cancels out ECM on the targeted mech entirely (or it's supposed to) and..whether it's been implemented or not...NARC is supposed to cancel out one ECM as well.
So, here's my point...I'm chasing an ECM squirrel and well within the bubble. My BAP should be cancelling out his ECM.....He's tagged and runs into another mech's ECM bubble...by their rules, he should STILL be locked for SSRM2s because I've got TAG linked to the SSRM2s and set for group fire...kind of hard to run away from that. But, that's not what's happening. Lock is shutting down and I want to know if this is just me or if it's happening to everyone else as well.
Please, for God's sake, stop spamming this thread with what TAG, BAP, NARC "should do" with regard to Tabletop. Believe me, I get it. Seriously. If you want to do some kind of tabletop thing with me at some point, private message me and we'll figure out how to get it done (if you're in the Colorado Springs area, I've got a pool table with a hard cover, a beer fridge and about 100 'mech figurines). I'm more concerned with optimizing my MW:O crap here.
Kthanks.
Edited by Willard Phule, 11 March 2014 - 03:05 PM.